Showing posts with label computer. Show all posts
Showing posts with label computer. Show all posts

Switching to the Mac: The Missing Manual, Leopard Edition


Switching to the Mac: The Missing Manual, Leopard Edition
by : David Pogue
Publisher: O'Reilly
Pub Date: February 15, 2008
Print ISBN-13: 978-0-59-651412-9
Pages: 608

Overview

Is Windows giving you pause? Ready to make the leap to the Mac instead? There has never been a better time to switch from Windows to Mac, and this incomparable guide will help you make a smooth transition. New York Times columnist and Missing Manuals creator David Pogue gets you past three challenges: transferring your stuff, assembling Mac programs so you can do what you did with Windows, and learning your way around Mac OS X. Why is this such a good time to switch? Upgrading from one version of Windows to another used to be simple. But now there's Windows Vista, a veritable resource hog that forces you to relearn everything. Learning a Mac is not a piece of cake, but once you do, the rewards are oh-so-much better. No viruses, worms or spyware. No questionable firewalls, inefficient permissions, or other strange features. Just a beautiful machine with a thoroughly reliable system. And if you're still using Windows XP, we've got you covered, too. If you're ready to take on Mac OS X Leopard, the latest edition of this bestselling guide tells you everything you need to know:
  • Transferring your stuff -- Moving photos, MP3s, and Microsoft Office documents is the easy part. This book gets you through the tricky things: extracting your email, address book, calendar, Web bookmarks, buddy list, desktop pictures, and MP3 files.

  • Re-creating your software suite -- Big-name programs (Word, Photoshop, Firefox, dreamweaver, and so on) are available in both Mac and Windows versions, but hundreds of other programs are available only for Windows. This guide identifies the Mac equivalents and explains how to move your data to them.
  • Learning Leopard -- Once you've moved into the Mac, a final task awaits: Learning your way around. Fortunately, you're in good hands with the author of Mac OS X: The Missing Manual, the #1 bestselling guide to the Macintosh.

Moving from Windows to a Mac successfully and painlessly is the one thing Apple does not deliver. Switching to the Mac: The Missing Manual, Leopard Edition is your ticket to a new computing experience.

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iPhone The Missing Manual


iPhone The Missing Manual - Second Edition (Covers the iPhone 3G)
By : David Pogue
Publisher : O’Reilly Media
August 2008

In the first year of the iPhone’s existence, Apple sold 6 million of them, brought the thing to 70 countries; and inspired an industry of misbegotten iPhone lookalikes from other companies. By the end of Year One, you could type iPhone into Google and get 229 million hits.

Now there’s a new iPhone, the iPhone 3G. More importantly, there’s a new version of the iPhone’s software, called iPhone 2.0. And then there’s the iPhone App Store, which offers thousands of add-on programs written by individuals, software companies, and everything in between. This is huge. Remember how mystified everyone was when Apple called its music player the iPod—instead of, say, iMusic or iSongs or something? The reason was that Apple had much bigger plans for the iPod—photos, videos, documents, and so on. Maybe they should have saved that name for the iPhone.

Yes, the iPhone is still an iPod. And it’s still the best Internet phone you’ve ever seen. It shows fully formatted email (with attachments, thank you) and displays entire Web pages with fonts and design intact. It’s still tricked out with a tilt sensor, proximity sensor, light sensor, Wi-Fi, Bluetooth, and that amazing multitouch screen.

Therefore, it’s still a calendar, address book, calculator, alarm clock, stopwatch, stock tracker, traffic reporter, RSS reader, and weather forecaster. It even stands in for a flashlight and, with the screen off, a pocket mirror. But now, thanks to the App Store, the iPhone is a fast, wicked fun pocket computer. All those free or cheap programs can turn it into a medical reference, musical keyboard, time tracker, remote control, voice recorder, tip calculator, e-book reader, and so on. And whoa, those games! Hundreds of them, with smooth 3-D graphics and tilt control.

The purpose of this book, then, is to serve as the manual that should have accompanied the iPhones—both the original and the iPhone 3G. (If you have an original iPhone, this book assumes that you’ve installed the free iPhone 2.0 software, described in Appendix A.)

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XNA 2.0 Game Programming Recipes



XNA 2.0 Game Programming Recipes
A Problem-Solution Approach
Author : Riemer Grootjans
ISBN-10 (pbk): 1-59059-925-X
Publisher : Springer
Pages : 638

Overview
The first recipes of the chapters in this book explain some stand-alone concepts and have been kept as clear as possible. As an example, a recipe explaining how to load a 3D Model from a file and render it to the screen will not render any trees in the background to make the final result look nicer, because this would clutter the code and make it more complex than it should be. On the other hand, each chapter ends with some recipes that combine all you’ve learned thus far into something new and powerful. As such, you can step through the recipes, building up your experience in XNA as you move to the next recipe. This book explains the functionality of the XNA 2.0 Framework.

When Microsoft released XNA in December 2006, it immediately became clear that this new technology would have a major impact on the possibilities for game developers. XNA was designed from the ground up with ease of use in mind, while not sacrificing performance or capabilities to achieve this goal. As a bonus, any game you create in XNA for the PC also runs on the Xbox 360 console! In the span of one year, a large user community has grown around XNA. You can find code examples on a vast number of sites, ask your questions in one of the lively forums, or even meet local people who share the same passion in one of the XNA User Groups.

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The Art of Multiprocessor Programming



The Art of Multiprocessor Programming
Author : Maurice Herlihy, Nir Shavit
Publisher : Morgan Kaufmann
Page : 529

Overview
The first third covers the principles of concurrent programming, showing how to think like a concurrent programmer. Like many other skills such as driving a car, cooking a meal, or appreciating caviar, thinking concurrently requires cultivation, but it can be learned with moderate effort. Readers who want to start programming right away may skip most of this section, but should still read Chapters 2 and 3 which cover the basic ideas necessary to understand the rest of the book.

We first look at the classic mutual exclusion problem (Chapter 2). This chapter is essential for understanding why concurrent programming is a challenge. It covers basic concepts such as fairness and deadlock. We then ask what it means for a concurrent program to be correct (Chapter 3). We consider several alternative conditions, and the circumstances one might want to use each one. We examine the properties of shared memory essential to concurrent computation (Chapter 4), and we look at the kinds of synchronization primitives needed to implement highly concurrent data structures (Chapters 5 and 6).

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Herb Schildt's C++ Programming Cookbook



Herb Schildt's C++ Programming Cookbook
Author: Herb Schildt's
Publisher: McGraw Hill, April 2008
ISBN: 0-07-148860-X
Pages: 529

Overview
This book is a collection of techniques that show how to perform various programming tasks in C++. As the title implies, it uses the well-known "cookbook" format. Each "recipe" illustrates how to accomplish a specific operation. For example, there are recipes that read bytes from a file, reverse a string, sort the contents of a container, format numeric data, and so on. In the same way that a recipe in a food cookbook describes a set of ingredients and a sequence of instructions necessary to prepare a dish, each technique in this book describes a set of key program elements and the sequence of steps necessary to use them to accomplish a programming task.

Ultimately, the goal of this book is to save you time and effort during program development. Many programming tasks consist of a set of standard functions and classes, which must be applied in a specific sequence. The trouble is that sometimes you don't know which functions to use or what classes are appropriate. Instead of having to wade through reams of documentation and online tutorials to determine how to approach some task, you can look up its recipe. Each recipe shows one way to craft a solution, describing the necessary elements and the order in which they must be used. With this information, you can design a solution that fits your specific need.

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The C++ Programming Language,3rd edition



The C++ Programming Language, third edition
Author: Bjarne Stroustrup (Creator of C++ Programming language)
Publisher: Murray Hill
ISBN 0201889544
Pages: 1022

This book introduces standard C++† and the key programming and design techniques supported by C++. Standard C++ is a far more powerful and polished language than the version of C++ introduced by the first edition of this book. New language features such as namespaces, exceptions, templates, and runtime type identification allow many techniques to be applied more directly than was possible before, and the standard library allows the programmer to start from a much higher level than the bare language.

About a third of the information in the second edition of this book came from the first. This third edition is the result of a rewrite of even larger magnitude. It offers something to even the most experienced C++ programmer; at the same time, this book is easier for the novice to approach than its predecessors were. The explosion of C++ use and the massive amount of experience accumulated as a result makes this possible.

The primary aim of this book is to help the reader understand how the facilities offered by C++ support key programming techniques. The aim is to take the reader far beyond the point where he or she gets code running primarily by copying examples and emulating programming styles from other languages. Only a good understanding of the ideas behind the language facilities leads to mastery. Supplemented by implementation documentation, the information provided is sufficient for completing significant realworld projects. The hope is that this book will help the reader gain new insights and become a better programmer and designer

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Digital Storage in Consumer Electronics



Digital Storage in Consumer Electronics
The Essential Guide (embedded technology)
Thomas M. Coughlin
ISBN: 978-0-7506-8465-1

Demand for digital storage is driven by the growth in personal family content, by the growing number of entertainment devices in and around the home that require digital storage, by the increasing resolution of personal and commercial entertainment content, and by the growth in the number of channels that people can use to access all types of content.

More consumers have digital still and video cameras, either as stand-alone devices or in convergence devices such as cell phones. Content creation devices such as digital still and video cameras are becoming a common standard application that can be built into consumer devices. In addition to being ubiquitous, camera resolutions make digital storage demands higher with time.

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Hacker Dictionary



Webster's New World - Hacker Dictionary
Author : Bernadette Schell and Clemens Martin
Publisher : Wiley Publishing, Inc.
2006
ISBN-13: 978-0-470-04752-1
ISBN-10: 0-470-04752-6

This book attempts to take a novel approach to the presentation and understanding of a controversial topic in modern-day society: hacking versus cracking. The perception of this bi-modal activity is as controversial as the process itself—with many in society confusing the positive attributes of hackers with the criminal activities of crackers.This dictionary tries to balance the two sides of the equation: the White Hat or the positive side of hacking with the Black Hat or the negative side of cracking.

This dictionary is written for general readers, students who want to learn about hackers and crackers, and business leaders who want to become more knowledgeable about the IT security field to keep their enterprises financially stable and to be proactive against intrusive cyber-attackers. For those wanting to learn beyond our entries (which have been grouped into general terms, legal terms, legal cases, and person), we have provided further readings under each entry and at the end of the dictionary.The entries have been compiled by two experts in the field of information technology security and hacker profiling. Hundreds of entries have been included to provide explanations and descriptions of key information technology security concepts, organizations, case studies, laws, theories, and tools. These entries describe hacktivist, creative hacker, and criminal cracker activities associated with a wide range of cyber exploits.

Although we acknowledge that we cannot include every item of significance to the topics of hacking and cracking in a one-volume reference book on this intriguing topic, we have attempted to be as comprehensive as possible, given space limitations.Though we have focused on the past 35 years in particular, we note that the foundations of hacking and cracking existed at the commencement of computer innovations in the earlier parts of the previous century.

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IEEE - Internet Computing

IEEE - Internet Computing. online magazine

Content :
Useful Computer Security
A Brief Introduction to Usable Security
Searching for the Right Fit: Balancing IT Security Management Model Trade-Offs
Using Ontologies and Vocabularies for Dynamic Linking
IMS Application Servers: Roles, Requirements, and Implementation Technologies
WebRB: A Different Way to Write Web Applications
Unifying Human and Software Services in Web-Scale Collaborations
Will the Overseas Expansion of Facebook Succeed?
Discovering Web Services in Search Engines
The Eye of the Beholder: Whence IC?
Generating Synthetic Data
to Match Data Mining Patterns
Multilanguage Programming
Net Neutrality… Seriously this Time
Portable Storage and Data Loss
The Myth of Open Web Services: The Rise of the Service Parks

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Computer Programming Concepts and Visual Basic

Computer Programming Concepts and Visual Basic

Author: David I. Schneider
ISBN : 0–536–60446–0

Book Content:
SECTION 1: PROBLEM SOLVING
SECTION 2: FUNDAMENTALS OF PROGRAMMING IN VISUAL BASIC
SECTION 3: GENERAL PROCEDURES
SECTION 4: DECISIONS
SECTION 5: REPETITION
SECTION 6:ARRAYS
SECTION 7: SEQUENTIAL FILES
SECTION 8: RANDOM-ACCESS FILES
SECTION 9: THE GRAPHICAL DISPLAY OF DATA
SECTION 10:ADDITIONAL CONTROLS AND OBJECTS
SECTION 11: DATABASE MANAGEMENT
SECTION 12: OBJECT-ORIENTED PROGRAMMING
SECTION 13: COMMUNICATING WITH OTHER APPLICATIONS
APPENDICES

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Networking with Microsoft® Windows Vista


Networking with Microsoft® Windows Vista™: Your Guide to Easy and Secure Windows Vista Networking


Author: Paul McFedries
Publisher: Que
Pub. Year: December 2007
ISBN-13: 978-0-7897-3777-9
ISBN-10: 0-7897-3777-9
Pages: 550

a brief summary of the four main parts of the book :

Part I: Networking Hardware for Windows Vista
Part I gives you a complete look at the hardware side of networking, with a focus on networking for homes and small offices. The first two chapters
describe the hardware and devices you need for wired networking

Part II: Managing and Using Your Network
Part II, with eight chapters, is the biggest section of the book, and it’s where you learn the real meat and potatoes of Windows Vista networking

Part III: Securing Your Network
Network security is a serious and important topic, so I devote three chapters to it here in Part III

Part IV: Advanced Networking with Windows Vista
The book closes with five chapters that take your networking skills to a higher (although still practical) level.

Size: 15.4 MB
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Windows Vista®: Home Networking



Author: Joli Ballew
Pub Date: October 17, 2007
Print ISBN-10: 0-7356-2500-X
Print ISBN-13: 978-0-7356-2500-6
Pages: 288

Book Description

This book details exactly what you need to know to set up a network and offers the information in an easy-to-understand format with lots of screen shots and step-by-step instructions. It was written specifically for Windows Vista by a Microsoft MVP and Windows Vista and networking expert and was published by Microsoft Press, so you know you're getting the best book possible for setting up and configuring your Windows Vista–based home network. With this book, you'll learn more than how to create any kind of network easily—you'll also learn how to incorporate Windows Vista–added benefits such as Windows Defender, Windows Security Center, the Network and Sharing Center, Windows Firewall, Remote Desktop, and more. It's everything you'll need to create your network and manage it successfully.

This book is divided into five parts

Part I, "Getting Started"
Part II, "Setting Up a Network"
Part III, "Managing the Network"
Part IV, "Expanding the Network"
Part V, "Appendix and Glossary"

Size: 17.2 MB
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Interconnecting Cisco Network Devices




Interconnecting Cisco Network Devices, Part 1 (ICND1) Second Edition (self study guide)
Author: Steve McQuerry
Publisher: Cisco Press
ISBN-10: 1-58705-462-0
Pages: 518
Published Year: january 2008




Book Description

This book is the first part of a two-part, introductory-level series and is recommended for individuals who have one to three years of internetworking experience, are familiar with basic internetworking concepts, and have basic experience with TCP/IP. While this
self-study book is designed for those who are pursuing the CCNA certification, it is also useful for network administrators responsible for implementing and managing small and medium-sized business networks. Network support staff who perform a help-desk role in a medium- or enterprise-sized company will find this a valuable resource. Finally, Cisco
customers or channel resellers and network technicians entering the internetworking industry who are new to Cisco products can benefit from the contents of this book.

This book is divided into six chapters and is designed to be read in order because many chapters build on content from previous chapters.

  • Chapter 1, “Building a Simple Network,” describes the principles on which basic networks operate. This chapter helps build a foundational understanding that is used throughout the other chapters of the book.
  • Chapter 2, “Ethernet LANs,” explores the operation and configuration of LANs, including the challenges associated with these networks, and describes how network devices are used to eliminate these problems focusing on Layer 2 switching.
  • Chapter 3, “Wireless LANs,” describes how to extend the boundaries of network connectivity through wireless connectivity. It describes the business drivers and standards that affect wireless LAN implementation. It also discusses WLAN security issues and threat mitigation.
  • Chapter 4, “LAN Connections,” looks at how a router provides connectivity between the different networks in an internetwork. This chapter also describes IP addressing number conversion and basic routing configuration skills.
  • Chapter 5, “WAN Connections,” discusses the connectivity required for sites that are across wide geographic areas. It discusses interconnectivity using point-to-point links as well as DSL and cable services. The chapter also discusses how to configure Network Address Translation (NAT).
  • Chapter 6, “Network Environment Management,” discusses how to use Cisco IOS commands to determine the layout of a Cisco Network topology. It also describes how to manage the router startup as well as how to work with IOS configuration files and Cisco IOS images.

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Car PC Hacks - O'Reilly Books



  • Paperback: 382 pages
  • Publisher: O'Reilly Media, Inc. July 27, 2005
  • Language: English
  • ISBN-10: 0596008716
  • ISBN-13: 978-0596008710
Description
car PC or carputer is a car tricked out with electronic for playing radio, music and DVD movies, connecting to the Internet, navigating and tracking with satellite taking photos and any electronic gadget a person wants in a car. All these devices are managed and controlled through a single screen or interface The only place car PC enthusiasts can go for advice, tips and tools is a handful of hard-to-find Web sites--until now. Car PC Hacks is your guide into the car PC revolution. Packing MP3 players, handheld devices, computers and video-on-demand systems gives you a pile too heavy to carry. But add a car and put them together, you've got a powerful and mobile multimedia center requiring no lifting. The next time you give kids a lift, you won't hear. Are we there yet? Instead, expect "We're there already?" as they won't want to leave the car while playing video games from multiple consoles. Car PC Hacks is the first book available to introduce and entrench you into this hot new market. You can count on the book because it hails from O'Reilly, a trusted resource for technical books. Expect innovation, useful tools, and fun experiments that you've come to expect from O'Reilly's Hacks Series. Maybe you've hacked computers and gadgets, and now you're ready to take it to your car. If hacking is new and you would like to mix cars and computers, this book gets you started with its introduction to the basics of car electrical systems. Even when you're unclear on the difference between amps and watts, expect a clear explanation along with real-life examples to get on track. Whether you're venturing into car PC for the first time or an experienced hobbyist, hop in the book for a joy ride.

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Backup and Recovery


  • Paperback: 760 pages
  • Publisher: O'Reilly Media, Inc. (January 3, 2007)
  • Language: English
  • ISBN-10: 0596102461
  • ISBN-13: 978-0596102463
Description
Backup and Recovery starts with a complete overview of backup philosophy and design, including the basic backup utilities of tar dump cpio ntbackup, ditto and rsync. It then explains several open source backup products that automate backups using those utilities, including AMANDA, Bacula, BackupPC, rdiff-backup, and rsnapshot, Backup & Recovery then explains how to perform bare metal recovery of AIX, HP-UX, Linux, Mac OS, Solaris, VMWare, & Windows systems using freely-available utilities. The book also provides overviews of the current state of the commercial backup software and hardware market, including overviews of CDP, Data De-duplication, D2D2T, and VTL technology. Finally. it covers how to automate the backups of DB2, Exchange, MySQL, Oracle, PostgreSQL, SQL-Server, and Sybase databases - without purchasing a commercial backup product to do so.

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Buying a Computer For Dummies



a book which guide you for buying computer, even if you are know nothing about computer but this book will guide you step by step with clearly explanation about the technology, hardware, software, so after completely reading this book you can build your own computer.

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